Tools with their own gravity.
The engine, the workstation, and the audio system beneath it. Built so the work moves cleanly between games, records, and the people making both.
Three systems. One room.
Each system has a different job. Together, they keep the work moving from the first idea to the final render.
Asterion
The game decides what the tech does.
Asterion is the engine under Galactrex Studios. The darker game now in development is being built in it — not as a tech demo, as the actual game.
- Built for
- Galactrex Studios
- In use
- A game in development
- Approach
- Only systems we use
KOSMIK
Made for the way we work.
We got tired of bending someone else's software around our process, so we wrote our own DAW. It is already being used to make records at Galactrex.
- Purpose
- Writing and producing records
- Status
- Alpha
- In use
- Records made at Galactrex
Zenith
The foundation is built.
Zenith sits underneath KOSMIK and its working foundation handles the routing, mixing, and render — the audio engine at the other end of the workbench.
- Role
- Routing, mixing and render
- Works with
- KOSMIK
- Foundation
- Complete and working
Asterion is in use. Zenith's foundation is complete. KOSMIK remains in alpha. There are no public access details yet; assets, walkthroughs, and availability will live here when they are ready.