Galactrex Records · Label and sound house
We wrote every note.
A record label that also scores games, film and brands. Original work, rights in writing.
The work
Press play.
- CyborgCinematic · Film / games
Orchestra and synths in the same room, and neither one blinks.
- DominateTrailer · Trailer / promo
The cue that does the lifting when the logo has to land. Big, fast, shameless.
- StepJ-Pop · Release / sync
Stuck in your head by the second chorus. Pop that is trying to win.
- The OrderOrchestral · Score / theme
Choir, violins, and an electric guitar that thinks it is also a choir.
- Last TimeSynthwave · Release / sync
Neon, tape hiss, a drum machine that never tires. The 80s, with better reverb.
How a commission runs
- 2 days
- References and a direction, after your brief
- 5 days
- Your first cue. Nothing signed until you hear it
- 2 rounds
- Of revisions included
- 48 kHz
- 24-bit WAV, every stem, the cue sheet
Every game we make, we score ourselves.
The tools
We build our own gear.
KOSMIK
We got tired of bending someone else's software around the way we work, so we wrote our own. We already make records in it. You get it when it is ready.
Zenith
The world's first frontier audio engine. That is all we are saying for now.
What we make
Three jobs, done properly.
Original score and sync.
Games, film, trailers, ads. We write to the cut you send and clear it for where you are actually releasing.
Records and rollout.
We sign artists, release on Spotify, Apple, Deezer and Tidal, and push the record. The roster stays small so nobody is left waiting.
Brand and identity music.
Sound logos, campaign beds, ads. Something people recognize before they see your name.
Want us to release your music?
Singles, EPs, albums. Send a link to what you have. We listen to everything that comes in, and we answer, even when the answer is no.
- Commissions
- [email protected]What it is for, when you need it, roughly what you can spend.
- Partnerships and investment
- [email protected]The label, the studio, or the whole group.