Image
BeforePixel
A canvas that thinks in pixels.
Our pixel-art app, with a lighter canvas for the web. Draw sprites, build with layers, and keep an editable project.
Included in Essential.
At a glance
- Runs
- In your browser
- Still art
- Layers, palettes, mirror drawing and PNG export
- Creative adds
- Animation, onion skin, sprite sheets and GIF export
Keep the editable master.
How it works
Keep the editable master.
Save a .beforepixel project with its palette, layers and timing. Browser recovery helps after an interrupted session; keep your own project copy too.
Draw small, keep control.
Build icons, sprites or repeating artwork with separate layers, a deliberate palette and mirror drawing. Pencil, fill, shapes and selection handle the edits; tile preview helps you check the edges of a repeating asset.
Animate when the job needs it.
Creative adds the frame timeline, onion skin and playback. Review individual frame durations, then deliver a sprite sheet or animated GIF. GIF has palette and transparency limits; retain the project and a PNG when still-image quality matters.
Your canvas stays here.
PNG import, drawing and export run in your browser. This edition does not store your canvas documents in a Galactrex cloud service.
The website edition.
BeforePixel is one app, with a lighter edition on the website. Hosted browser-to-agent pairing is not currently public. For a released local MCP workflow on Windows, see BeforeEdit.
Guides
Get BeforePixel.
Our pixel-art app, with a lighter canvas for the web. Draw sprites, build with layers, and keep an editable project.